TITLE PERSON TYPE CREATION DATE
still 2001: Science + Fiction Nikolett Erőss,
József Mélyi,
C3 Center for Culture & Communication Foundation
catalogue
2001
still 2001: Science + Fiction conference,
exhibition,
screening
2001-06-07 - 2001-06-17
still Breathless Szabolcs KissPál
installation art,
interactive art,
video art
1999
still Dichotomy Attila Szűcs
computer art,
installation art,
painting
1995 - 1996
still Focusing Tamás Waliczky
computer art,
interactive art,
photography
1998
still Imagineering Richard Kriesche
presentation
2001-06-11
still Interior Images Gábor Győrfi
installation art
1995
still Liquid Perceptron Hans H. Diebner,
Sahle Sven
computer art,
installation art
2002
still Nuzzle Afar – Distant Affairs and Greetings Masaki Fujihata
documentation,
installation art,
interactive art,
network art
1998 - 1999
still Reference Generator János Sugár
computer art,
installation art,
interactive art
1996
still Relax Stage András Négyessy
computer art,
installation art,
interactive art,
sound art
1997
still S.A.N. László László Révész
computer art,
installation art,
video art
1997 - 1998
still Sculptures Tamás Waliczky,
Heike Staff
animation,
installation art
1997
still Small Fish Masaki Fujihata,
Kiyoshi Furukawa,
Wolfgang Münch
and others
concert
2001-06-11
still The Forest Tamás Waliczky,
ZKM | Zentrum für Kunst und Medientechnologie Karlsruhe,
Christine Feuchter
animation,
installation art
1993
still The Garden Tamás Waliczky,
Tibor Szemző,
CIRAD Laboratoire du Modellisation
and others
animation,
installation art
1996
still The Sonnets Wojciech Bruszewski
computer art,
installation art
1992
still The Way Tamás Waliczky,
Manfred Hauffen
animation,
installation art
1994
still Transitional Spaces George Legrady
installation art,
interactive art
1999
still Trigonometric Guitar Róbert Langh
computer art,
installation art,
interactive art
1999
still X = X + 1 Eike
computer art,
documentation,
installation art,
video art
1999

0-9 16th century | 17th century | 18th century | 2D | 3D | 4D

A abstract art | access | accident | action | action art | adolescence | advertising | aesthetics | agression | alienation | analogue | animal | animation | anthropology | appropriation | archaeology | architecture | archive | art education | art history | art system | artificial | artificial intelligence | artistic collaboration | artistic research | audio | audiovisual | augmented reality | autobiography | automatic | avant-garde

B biography | biology | body | body art | borders | broadcasting | browser

C chaos | child | choreography | cinema | city | clip | close-up views | closed-circuit | cognition | coincidence | collage | collecting | colour | communication | communism | community | computer art | computer game | concept art | conceptual art | conflict | constructivism | consumerism | control | corporal | cultural heritage | cultural studies | cyberculture | cybernetics | cyberspace | cyborg

D dance | dark | data processing | death | deconstruction | democracy | design | desire | dialogue | dictatorship | digital | digital community | digital culture | digitising | direct animation | disease | distortion | distribution | do-it-yourself | documentary | dramaturgy | drawing | dreams

E earth | east / west | education | electronic | electronic music | energy | environment | eroticism | ethics | ethnography | every day issues | exhibition | exoticism | experiment | experimental film | expression

F fairy tales | family | fantasy | fear | female | fiction | film history | fire | fluxus | folklore | food | found footage | fractals | freedom | futurism

G game | gender | generative art | geometry | geopolitics | gesture | graphic

H hacking | hardware | health | history | history of technology | holography | home | human-machine interaction | humour | hypertext

I icon | identity | image | image recognition | improvisation | individual | information | information retrieval | information society | inspiration | installation | intelligent systems | interactive | interactive cinema | interdisciplinary | interface | internet art | interpretation | interview | intimacy | irony | IT

K kinetic art | knowledge

L land art | landscape | language | law | life | lifestyle | light | light art | linguistics | literacy | literature | loop | love

M machine | mail art | male | mass communication | mass media | mathematics | MC | meaning | media archaeology | media art | meditation | memory | meta commentary | metaphor | metropolis | middle ages | military | minorities | mixed media | modeling | modernism | monologue | montage | movement | moving image | multi-channel | multimedia | museum | music | mysticism | mythology

N nanotechnology | narration | narrative | nationalism | nature | net.art | neurobiology | noise | nomadism

O object | online world | opera | optics | orientalism | other, the

P pain | painting | past / future | perception | performance | performing art | personal history | perspective | philosophy | photography | physics | pleasure | poetry | politics | portrait | postmodernism | preservation | print | privacy | process | programming | propaganda | psychology | public / private | public art | public space

R racism | radio | real-time | reality | reconstruction | recording | relationship | religion | remix | renaissance | reproduction | research | resistance movement | revolution | rhythm | robotics | rotation | rural

S sampling | science | science fiction | sculpture | search engines | semiotics | sensors | sexuality | simulation | single-channel | site-specific | skin | slow motion | sociology | software | sound | sound art | sound installation | sound sculpture | sound-image interaction | space | special effects | spectatorship | speech | speed | sport | still image | stop-motion | storytelling | street art | structuralism | subjectivity | surveillance | symbol

T technique | technocracy | telecommunication | telephone | television | television art | text | theology | theory | time | touch | trade | tradition | transformation | typography

U urban | urbanism | utopia

V version | video | video art | video installation | viewer | viewpoint | violence | virtual reality | virus | vision | visualisation | voice | voyeurism

W war | water | web design | webcasting | work | world wide web | writing

Y youth