TITLE PERSON TYPE CREATION DATE
still 2000 Ádám Lendvai
video art
1999
still A Time-Continuous Cognitive System Hans H. Diebner,
Peter Weibel
presentation
2002-10-19
still Energetic Angles Józef Robakowski
installation art
1975 - 1985
still Fiction and the Effects of De-Realization Marina Gržinić
presentation
2001-06-11
still Golden Cage Eike
documentation,
installation art
2001
still Mirrors Ádám Lendvai
video art
1999
still Parallax History: View Bi-Oculus Takeya Akemi,
Alexander Pilis
installation art
1999
still System Maintenance Perry Hoberman
documentation,
installation art,
interactive art
1998
still The Curtain of Lascaux Peter Weibel
installation art,
interactive art
1994
still TV.Tábla Viktória Modor
video art
2004
still ViewPoint Anita Sárosi,
Kinga Sárosi,
Barnabás Dukay
and others
video art
2001
still Virtuality Machine 4.0 Eike
documentation,
installation art
1995
still We Are Such Stuff as Dreams Are Made on... Thomas Knöfel
presentation
1997-03-16
still Y2K Problem Ádám Lendvai
video art
1999

0-9 16th century | 17th century | 18th century | 2D | 3D | 4D

A abstract art | access | accident | action | action art | adolescence | advertising | aesthetics | agression | alienation | analogue | animal | animation | anthropology | appropriation | archaeology | architecture | archive | art education | art history | art system | artificial | artificial intelligence | artistic collaboration | artistic research | audio | audiovisual | augmented reality | autobiography | automatic | avant-garde

B biography | biology | body | body art | borders | broadcasting | browser

C chaos | child | choreography | cinema | city | clip | close-up views | closed-circuit | cognition | coincidence | collage | collecting | colour | communication | communism | community | computer art | computer game | concept art | conceptual art | conflict | constructivism | consumerism | control | corporal | cultural heritage | cultural studies | cyberculture | cybernetics | cyberspace | cyborg

D dance | dark | data processing | death | deconstruction | democracy | design | desire | dialogue | dictatorship | digital | digital community | digital culture | digitising | direct animation | disease | distortion | distribution | do-it-yourself | documentary | dramaturgy | drawing | dreams

E earth | east / west | education | electronic | electronic music | energy | environment | eroticism | ethics | ethnography | every day issues | exhibition | exoticism | experiment | experimental film | expression

F fairy tales | family | fantasy | fear | female | fiction | film history | fire | fluxus | folklore | food | found footage | fractals | freedom | futurism

G game | gender | generative art | geometry | geopolitics | gesture | graphic

H hacking | hardware | health | history | history of technology | holography | home | human-machine interaction | humour | hypertext

I icon | identity | image | image recognition | improvisation | individual | information | information retrieval | information society | inspiration | installation | intelligent systems | interactive | interactive cinema | interdisciplinary | interface | internet art | interpretation | interview | intimacy | irony | IT

K kinetic art | knowledge

L land art | landscape | language | law | life | lifestyle | light | light art | linguistics | literacy | literature | loop | love

M machine | mail art | male | mass communication | mass media | mathematics | MC | meaning | media archaeology | media art | meditation | memory | meta commentary | metaphor | metropolis | middle ages | military | minorities | mixed media | modeling | modernism | monologue | montage | movement | moving image | multi-channel | multimedia | museum | music | mysticism | mythology

N nanotechnology | narration | narrative | nationalism | nature | net.art | neurobiology | noise | nomadism

O object | online world | opera | optics | orientalism | other, the

P pain | painting | past / future | perception | performance | performing art | personal history | perspective | philosophy | photography | physics | pleasure | poetry | politics | portrait | postmodernism | preservation | print | privacy | process | programming | propaganda | psychology | public / private | public art | public space

R racism | radio | real-time | reality | reconstruction | recording | relationship | religion | remix | renaissance | reproduction | research | resistance movement | revolution | rhythm | robotics | rotation | rural

S sampling | science | science fiction | sculpture | search engines | semiotics | sensors | sexuality | simulation | single-channel | site-specific | skin | slow motion | sociology | software | sound | sound art | sound installation | sound sculpture | sound-image interaction | space | special effects | spectatorship | speech | speed | sport | still image | stop-motion | storytelling | street art | structuralism | subjectivity | surveillance | symbol

T technique | technocracy | telecommunication | telephone | television | television art | text | theology | theory | time | touch | trade | tradition | transformation | typography

U urban | urbanism | utopia

V version | video | video art | video installation | viewer | viewpoint | violence | virtual reality | virus | vision | visualisation | voice | voyeurism

W war | water | web design | webcasting | work | world wide web | writing

Y youth