TITLE PERSON TYPE CREATION DATE
still 2001: Science + Fiction conference,
exhibition,
screening
2001-06-07 - 2001-06-17
still 2001: Science + Fiction Nikolett Erőss,
József Mélyi,
C3 Center for Culture & Communication Foundation
catalogue
2001
still Almost Everyehere... Csaba Nemes
public art
1993-11-05 - 1993-11-25
still Civil MacBeth (Etüd 1. Emlékezés) Dóra Maurer,
Balázs Béla Stúdió,
János Gulyás
experimental film
1977
still Domestication of the Tapeworm Tamás Komoróczky
video art
2000
still Inplanted Reality Hajnal Németh
video art
2000
still Key Persons Ádám Lendvai
video art
2005
still Media Art Interaction - 20 Years of Participatory Projects in Germany Rudolf Frieling
presentation
2001-06-11
still The Immortal Culprits János Sugár,
Gábor Litván,
László Haramza
and others
video art
1988
still Voodoo Spartachiade Times: Phenomenology of the Total Performance of the People Miloš Vojtěchovský
presentation,
screening
2001-06-11

0-9 16th century | 17th century | 18th century | 2D | 3D | 4D

A abstract art | access | accident | action | action art | adolescence | advertising | aesthetics | agression | alienation | analogue | animal | animation | anthropology | appropriation | archaeology | architecture | archive | art education | art history | art system | artificial | artificial intelligence | artistic collaboration | artistic research | audio | audiovisual | augmented reality | autobiography | automatic | avant-garde

B biography | biology | body | body art | borders | broadcasting | browser

C chaos | child | choreography | cinema | city | clip | close-up views | closed-circuit | cognition | coincidence | collage | collecting | colour | communication | communism | community | computer art | computer game | concept art | conceptual art | conflict | constructivism | consumerism | control | corporal | cultural heritage | cultural studies | cyberculture | cybernetics | cyberspace | cyborg

D dance | dark | data processing | death | deconstruction | democracy | design | desire | dialogue | dictatorship | digital | digital community | digital culture | digitising | direct animation | disease | distortion | distribution | do-it-yourself | documentary | dramaturgy | drawing | dreams

E earth | east / west | education | electronic | electronic music | energy | environment | eroticism | ethics | ethnography | every day issues | exhibition | exoticism | experiment | experimental film | expression

F fairy tales | family | fantasy | fear | female | fiction | film history | fire | fluxus | folklore | food | found footage | fractals | freedom | futurism

G game | gender | generative art | geometry | geopolitics | gesture | graphic

H hacking | hardware | health | history | history of technology | holography | home | human-machine interaction | humour | hypertext

I icon | identity | image | image recognition | improvisation | individual | information | information retrieval | information society | inspiration | installation | intelligent systems | interactive | interactive cinema | interdisciplinary | interface | internet art | interpretation | interview | intimacy | irony | IT

K kinetic art | knowledge

L land art | landscape | language | law | life | lifestyle | light | light art | linguistics | literacy | literature | loop | love

M machine | mail art | male | mass communication | mass media | mathematics | MC | meaning | media archaeology | media art | meditation | memory | meta commentary | metaphor | metropolis | middle ages | military | minorities | mixed media | modeling | modernism | monologue | montage | movement | moving image | multi-channel | multimedia | museum | music | mysticism | mythology

N nanotechnology | narration | narrative | nationalism | nature | net.art | neurobiology | noise | nomadism

O object | online world | opera | optics | orientalism | other, the

P pain | painting | past / future | perception | performance | performing art | personal history | perspective | philosophy | photography | physics | pleasure | poetry | politics | portrait | postmodernism | preservation | print | privacy | process | programming | propaganda | psychology | public / private | public art | public space

R racism | radio | real-time | reality | reconstruction | recording | relationship | religion | remix | renaissance | reproduction | research | resistance movement | revolution | rhythm | robotics | rotation | rural

S sampling | science | science fiction | sculpture | search engines | semiotics | sensors | sexuality | simulation | single-channel | site-specific | skin | slow motion | sociology | software | sound | sound art | sound installation | sound sculpture | sound-image interaction | space | special effects | spectatorship | speech | speed | sport | still image | stop-motion | storytelling | street art | structuralism | subjectivity | surveillance | symbol

T technique | technocracy | telecommunication | telephone | television | television art | text | theology | theory | time | touch | trade | tradition | transformation | typography

U urban | urbanism | utopia

V version | video | video art | video installation | viewer | viewpoint | violence | virtual reality | virus | vision | visualisation | voice | voyeurism

W war | water | web design | webcasting | work | world wide web | writing

Y youth